class NadeSliver extends ShotgunBulletDK;

defaultproperties
{
	ReboundDamageReduction = 0.95
	ReboundSpeedReduction = 1.10
	MaxRebounds = 6
	MinRebounds = 3
	LifeSpan = 5.00
	bInfinitePenetration = true
	
	RandReboundChance = 0.99
	RandReboundRate = 0.99
	
	HeadShotDamageMult = 4.2
    Damage=20.0
    MyDamageType=Class'DamTypeSliver'
}
